tag:blogger.com,1999:blog-5326926292658663569.post9181950947951981012..comments2023-11-05T16:36:36.399-06:00Comments on Fate of Tékumel: Converting Empire of the Petal Throne's Magical Skills to FateTallgeesehttp://www.blogger.com/profile/16045006122540505779noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5326926292658663569.post-74264997607278682322014-07-07T10:17:25.876-05:002014-07-07T10:17:25.876-05:00Sorry for the delay in responding. I have run the ...Sorry for the delay in responding. I have run the GOO system and it went fine, although the magic system as written is a bit cumbersome. I know that Patrick Brady who was one of the designers has created a revision called Tekumel Lite, which largely solves this problem. I have been in three games that used it and in those the system was almost invisible. <br /><br />I have also heard good things about Jeff Dee's new system from people who have playtested it. <br /><br />Brett Slocum has a very elegant conversion for The Fantasy Trip, as well as for GURPS. I have played both of those and they work fine.<br /><br />My go-to system for GMing Tekumel is Fate now, but I also enjoy playing EPT. That is a very rules light option, and almost 40+ years on, still a very playable game. Tallgeesehttps://www.blogger.com/profile/16045006122540505779noreply@blogger.comtag:blogger.com,1999:blog-5326926292658663569.post-38873082135101548752014-07-05T16:11:17.588-05:002014-07-05T16:11:17.588-05:00Cool stuff I am thinking of running a Tekumel game...Cool stuff I am thinking of running a Tekumel game at Celesticon where Jeff Dee will be running 3 games under his new Tekumel ruleset( I was on that Kickstarter) But I am struggling on what rulesset to use. My brotber ran a session over Roll20 and that system(Guardians of Order) system is just too clunky for me.Gaming Perspectiveshttps://www.blogger.com/profile/08473473730545098476noreply@blogger.com