Thursday, August 23, 2018
I just completed a read-through of Swords & Glory Volume 1: The Tékumel Sourcebook. This reading spanned several years, from before my mom's passing through to breakfast this morning. I read intermittently, sometimes taking a break for several months. Quite a bit of the reading was done during travel - either by air, or as the dachshund-tending passenger on a road trip.
This is not the first time that I have read the Sourcebook, but it IS the first time I have read the entire Sourcebook. I believe in the past I had read both volumes of the Sourcebook that saw print in the very readable Different Worlds imprint, and I know I read chunks of its original Gamescience edition.
In fact, I was about to read the Sourcebook in its entirety when the binding on my Gamescience edition suddenly failed! We are very fortunate to have this book now available from DriveThru in both POD and PDF formats, with the wonderful, ever-so detailed index and glossary prepared by Krista Donnelly. They are quite remarkable, and improve the usability of the product quite significantly.
As I noted above, I had previously read parts of the Gamescience edition, as well as the Different Worlds editions cover-to-cover. But the last third or so of the Sourcebook was never published in the Different Worlds edition. This was the first time I had read the final Sourcebook sections on arms and armor, military units, assassins' weapons and the assassins' clans, and the arts and sciences. There is a LOT of great content packed into the last third of the Sourcebook; that's for sure!
A friend once said that Tékumel is the only world he needs for gaming, and there is a lot of truth to that.
So what's next? I really need to read Swords & Glory Vol. 2. But I need to wait until I have a sturdy POD edition of that in-hand. In the meantime, I am going to read this one cover to cover, as preparation for running Empire of the Petal Throne at Con of the North in February. I have played
EPT several times, and I have certainly used it as a reference for Fate of Tékumel, but this will be my first time running it!
Tuesday, August 29, 2017
© 2017 Tangletown Games
There are many forms of wealth on Tékumel, but a satchel of tubecar discs, like the image above by Juan Ochoa, are a sure way to put a price on your head.
Imagine all the places these discs could take a party!
Where have you been on Tékumel?
Sunday, August 27, 2017
Monday, August 21, 2017
I'm attending U-Con this year (November 17-19) for the Tékumel track. The scheduling times haven't been set yet, but here are the events I am planning to run:
Title: “The Labyrinth of Elongated Shadows”
System: Lamentations of the Flame Princess
Short description: 17th Century Stargate! Servants of the Spanish Crown step through an obsidian mirror, entering a strange plane adjacent to fabled Tékumel - one filled with unearthly monsters and threats.
Title: “Under Hmakuyál”
System: Fate of Tékumel RPG (Fate system)
Long description: In the year 176, Seal Emperor Trakonel I “the Blazing Light” laid siege to the city of Hmakuyál to put an end to the Pariah Deities. Unfortunately your relatives were in the city at the time of the siege. You’ve learned they are hostages of the Temple of the One Other. You’ve gained access to the city and must now enter the temple and rescue your kinfolk! FYI, “Under Hmakuyál” is the sequel to a scenario introduced at Con of the North 2017.
Title: “Borrowed Trouble”
System: Fate of Tékumel RPG (Fate system)
Short description: The Temple of Lord Belkhánu in Thráya has sent you to recover books and scrolls loaned to the Great Temple west of the city. But chaos lurks within this great temple of Stability!
Sunday, May 21, 2017
|Art by Mahlon Blaine|
Starting at 6 PM on Saturday, June 17, I'll be running a Fate of Tékumel game for Free RPG Day at Source Comics and Games in Roseville, MN.
The game session is titled "Lords of the Latter Times". This will be a free-wheeling Barsoomian style adventure in the early days of Tékumel. If you like strange mutants, psionics, aircars, crossed swords, and battle harnesses, come on by and play the game!
No knowledge of Tékumel is necessary for this game.
Sunday, March 26, 2017
I made this home video for some art direction that I provided to illustrator Juan Ochoa. The thumb depresses the firing stud on the back of the Eye (opposite the face of the iris) while the first and second fingers keep the upper and lower edges of the Eye pointed at the target.
One with fat fingers needs to be cautious not to interrupt the beam with those fingers!
Sunday, March 5, 2017
|Art by Juan Ochoa, © Tangletown Games|
This is an illustration detail from new PC art that I commissioned from Juan Ochoa for the Fate of Tékumel RPG. There's enough detail that those of great erudition may be able to elucidate where in the environs of the city of Thráya this character is presently found, and who this person is (i.e., social role).